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Dead cells mutations
Dead cells mutations









dead cells mutations

The Speed build is a self-sustaining brutality build based around the speed buff (gained from killing 5 enemies in a short period) and the Swift Sword, which crits when there is an active speed boost. Best for focusing on one enemy, like boss fights.The crit damage from the Marksman’s Bow at range allows you to end some engagements before the enemies even notice you are there.This build centers around being far enough from enemies that they are no threat to you. The Bow’s Crit with the damage boost from Tranquility and enemies caught in the Wolf Trap make the single (or multiple, with piercing mods) target damages go through the roof.

dead cells mutations

The Ranged Root build functions around maximizing the damage of the Marksman’s Bow. This build works well in both normal biomes and boss fights.Ī build for those wishing to stay as far out of danger as possible. The extra time is perfect for dealing the hurt with a huge weapon. This build prioritizes safety, eliminating enemies before they strike or slowing them down. This build is also compatible with heavy, two-slot survival weapons like the Heavy Crossbow or the Explosive Crossbow. Pairing Freezing based abilities with a heavy-hitting survival weapon like the Broadsword gives you time to complete the monster (but absurdly slow) combo, capitalizing on the extra time you have to strike. This build maximizes safety, keeping enemies unable to move or moving at around 50% speed. With the Necromancy mutation, this build has excellent sustain, allowing you to tank hits without having to dip into your supply of health flasks (important on higher difficulties).This build is at its best in biomes filled with enemies.The Symmetrical Lance as a primary weapon is an excellent foundation to deal damage all around you. The Symmetrical Lance’s massive range will immediately clear out the weaker foes with the Powerful Grenade’s explosion enough to stun stronger enemies, buying time to complete the Lance’s three-hit combo. It will turn the tide in frantic fights with enemies on all sides. This build focuses on bringing the pain amid mob-filled encounters. Teleporting has its perks.ĭead Cells is a mix of mob-filled biomes and bosses. The Assassin’s Dagger and Phaser require little management. The Phaser’s low cooldown allows you to teleport behind an enemy over and over, dodging many of their attacks. After teleporting behind an enemy you can fit in three or four critical hits before the enemy reacts, dishing out massive damage. What the Assassin’s Dagger / Phaser Build Excels In The most important mutation to carry with this is Scheme, which gives you a damage bonus after using a skill. As the name implies, absolute necessaries for this build are the Assassin’s Dagger and the skill Phaser. Teleport behind enemy after enemy inflicting devastating critical strikes. Without further ado, here is a list of 10 builds in Dead Cells that wreck hard! The weapons and abilities at your disposal might not exactly fit into one of these builds, but every build has an element of flexibility, certain weapons, or abilities that can be swapped out for others. Remember, every run in dead cells will be different. True to the genre, all that separates you from death at the hands of the angry horde of enemies are an assortment of weapons and skills ranging from a simple sword to lightning that shoots from your fingers. Stuck in a biome in Dead Cells? Time to maximize your potential and power through!ĭead Cells is a beautiful roguelike.











Dead cells mutations